I am looking for
I am looking
Visual identity design for a Japanese tea (and more) store and workshop space run by a passionate Japanese owner. Including webshop design and implementation, product photography, development of the written content for the website, branding materials and product packaging design.
Brand identity for the Hague based interior design studio Homemade Industrials. Concept based on their work method of discovering forms over continuous testing and transformation of previously made forms, organic growth and mutation. Including two website design proposals (not implemented). In collaboration with Jaap Smit.
Portfolio website, identity and photography made for the graduation of Rory van Wingerden. The website changes every time it's being visited.
Project commissioned by the 2016 edition of the Cinekid Festival in Amsterdam themed “Technological Imaginary”. We decided to design a fictional science organisation that faced with a crisis of the capabilities of the adult mind desperately needed children's help to find answers. The fully immersive installation met with success as me managed to spark the children's imagination by a collection of strange "unknown" objects (submission from different artists). Children were asked to help discover what presented unknown objects could be. Submitted answers included: alien eggs, dinosaur teeth and meteorites. Collaboration with Jaap Smit.
Thesis publication designed for a KABK Fine Arts graduate. The text is about the art's long domination in visual language — art seen only with the eyes, in comparison to other senses such as smell or touch. The design visually plays with what the eye can see when reading.
Graduation thesis nominated for the KABK Best Thesis Award (2017). Thesis that is a play with the rules of writing a thesis, against the standard linear timeline. There is no pre-determined way to read the text. Instead, the reader can follow their own choices and print the resulting layout. The text is revolving around time and play as often increasingly lacking tools at work and the speeding up multitasking lifestyle.
Board game commissioned by and exhibited at la Biennale de Design Graphique in Chaumont, FR in 2016, about the subject of "Unmapping". The game displays the map of Chaumont with instructions hidden under thermosensitive ink. Upon completing a set of coordinates with the use of included game cards, an instruction to go out of the exhibition is formed. All cards included in the game instruct to go for a walk without a goal and therefore to get lost. Collaboration Jaap Smit and Jorick de Quaasteniet.
Let's make it